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Flash as程序图书列表 |
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| Flash 8 ActionScript交互特效设计108例 |
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本书通过精挑细选针对性强,实用性高的108个精彩案例,能够使读者在熟练掌握ActonScript 2.0动作脚本使用方法及应用技巧的同时,激发灵感,使其可以举一反三制作出更多自己想要Falsh作品。书中每个实例至少包含一条ActionScript脚本ActionScript动作代码的使用方法,相当于额外附赠了读者一本ActionScript 2.0语法手册。 书中每个实例都由“动画欣赏”、“制作关键”、“ActionScript词典”及“操作步骤”4个部分组成,这样安排可以使读者在对每个实例的最终效果先有一个感性认识的前提下,带着学习重点进入实际操作步骤,让读者更好地做到有的放矢,从而快速、深入、有效地掌握Flash 8 ActionScript交互动画设计,实现对动画流程和动画中元件的控制,进而制作出丰富的交互效果以及动画特效。本书思路清晰,重点明确,强调应用性和实战性,主要面向中、高级Flash动画制作爱好者。 |
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| Flash ActionScript X开发入门 |
| 作者: |
张亚飞 编著 |
出版时间: |
2006-6-1 |
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ActionScript脚本语言是用来实现Flash Player交互动功能的程序语言。本书基于Flash Professional 8 中文版开发环境,以ActionScript2.0为主线,结合示例系统阐述Flash ActionScript X应用开发的基础知识。首先从变量、函数、基本程序结构、键盘和鼠标事件等基础知识出发,然后介绍类和对象、多时间轴、组件、声音、视频、ActionScript的调试技术和动画特效技术,最后提供了ActionScript的高级应用主题,如Flash网络应用程序、以及部分技术文档,帮助读者迅速掌握Flash网络应用程序、能信应用程序的开发。另外,本书配套光盘提供了书中全部案例源文件和相关素材,以及部分技术文档,帮助读者迅速掌握Flash ActionScript X编程的基本方法。 本书以案例带知识点,遵循“先效果、后过程”的讲解模式,注重相关知识的综合应用,非常适合 Flash动画设计人员、Web开发人员以及高等院校相关专业师生参考。 |
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| The ActionScript 3.0 Migration Guide: Making the Move from ActionScript 2 |
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| When Flash Player 9 released in June 2006, it introduced the new scripting language, ActionScript 3, which has already taken hold in the Adobe Flex application development community. ActionScript 3 provides not only a significant enhancement in performance, but also a more robust programming model that lends itself to complex Rich Internet Application development. For web designers and developers who need to make the move to ActionScript 3 from the previous version, ActionScript 2, the learning curve has proven to be significant. In this essential and timely guide, ActionScript expert Kris Hadlock speaks squarely to the many thousands of ActionScript 2 users who need to make the leap right away. The ActionScript Migration Guide covers all of the major changes in ActionScript from version 2 to 3. The book explains the most important and fundamental changes in ActionScript drawing comparisons between the two languages both visually and contextually. With a comprehensive index and robust table of contents designers and developers will easily be able to locate the old an/or new codes with side-by-side comparisons of how to program both and the explanation of the concepts behind them. |
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| ActionScript 3.0: The Quick Answer Guide for Flash Professionals |
| 作者: |
Darren Richardson ,David Still |
出版时间: |
2008-10-25 |
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If you're ready to develop Rich Internet Applications with Flash, learning ActionScript 3.0 is a must. This Quick Answer Guide is designed specifically to help Flash designers and developers make the leap from AS2 to AS3 quickly and painlessly.
Written by Flash insiders with extensive knowledge of the technology, this guide points out the key differences between AS2 and the new object-oriented version of the language -- such as where your favorite language features went, and how your approach to workflow will change.
You also get overviews of AS3's features and object orientation in general, plus solutions for handling more than three dozen programming tasks with AS3. Formatted so you can find any topic easily, ActionScript 3: The Quick Answer Guide for Flash Professionals explains:
- Object-oriented programming (OOP) concepts, such as packages and classes
- ActionScript 3 features, performance, and design patterns
- Workflow differences between AS2 and AS3 including tools, code editing, component sets, and image and font rendering
- Where did it go? A guide to help you find familiar features in AS3, such as global functions, operators, statements, and every class from accessibility to XML
- How do I? Step-by-step solutions for performing tasks with AS3, including input, sound, video, color, display, events, text, debugging, and more
The Quick Answer Guide also demonstrates how you can leverage AS3 skills across various platforms such as Flex and Adobe AIR. AS3 is a huge upgrade to Flash's programming language, with enhancements to its performance, feature set, cleanliness, and sophistication. This guide helps you upgrade your programming abilities to match it. |
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| ActionScript 3.0 Game Programming University |
| 作者: |
Gary Rosenzweig's |
出版时间: |
2007-9-8 |
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Gary Rosenzweig's ActionScript 3.0 Game Programming University shows you how to use ActionScript, the programming language behind Flash CS3 Professional. The lessons teach you all the basics of ActionScript programming through game examples, but the code can be easily adapted to non-game-oriented projects, such as web training and advertising. Written by a real-world Flash developer, this book presents you with the source code of 16 complete games and lays the foundation for you to create your own games. Gary also provides a companion website - flashgameu.com, which contains files, updates, new content, Gary's blog and much more. |
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